BLOOD ON THE CLOCKTOWER @ U Wine Bar (21+)

BLOOD ON THE CLOCKTOWER @ U Wine Bar (21+)

U Wine Bar · Seattle, WA

Date & Time

Date
Saturday, November 28, 2026
Time
12:00 PM PST
Trivia & Games
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About this event

*"Believe nothing you hear, and only one half that you see." During a hellish thunderstorm, a scream echoes through the sleepy town of Ravenswood Bluff. The citizens rush to investigate, and find the beloved local storyteller has been murdered, their body hanging limp from hands of the clock tower in the town square. As blood drips onto the cobblestones below, a realization slowly dawns… a demon has been unleashed, killing by night and taking on human form by day. Can good find the demon in time? Or will evil overrun this once-peaceful town? Blood on the Clocktower is a bluffing game of murder and mystery, lies and logic, deduction and deception, for five to twenty courageous players and one devious Storyteller. A social game played in person, seated in a circle, each player receives either a "good" or "evil" token with their unique character on it. Good players share information to solve the mystery, while evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village. Blood on the Clocktower is a medium-complexity team-based hidden role and murder/mystery game involving a mixture of social deduction and logical deduction, in which a Storyteller hosts and moderates the game to ensure a balanced and rewarding experience for all participants. New players are welcome, and the hosts are happy to teach if you haven't played before. However, we don't want to keep everyone else waiting while we teach the game multiple times, so if you've never played before, please plan to arrive for the beginning of the event. Veteran players can be added into games that are already running as Travelers, but if you don't know what that means, you'll want to make sure you don't show up mid-game. 5 - 15 players (and one Storyteller) per game*; if a waitlist forms…

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